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All of these are inactive unless someone comes forward to take them on. While Kokua for OpenSim is still being updated it is in need of some full-time attention to keep up with OpenSim server-side developments. Imprudence has been inactive for a long enough time now that it almost certainly won’t operate successfully with Second Life as it stands todayAll of these have been inactive long enough now that a serious amount of work would be needed by anyone willing to work on them.

We salute and thank all of the Kokua Project/Team Purple contributors, supporters, developers and maintainers past and present. It wouldn’t be fair to try and put a list of names here for fear of missing someone important. Your legacy is very much alive in Kokua though!

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The current development team consists of Chorazin Allen (Project lead, Release Management, Windows development/builds and RLV/RLVa specialist) and , Nicky Perian (Mac/Linux specialist and builds) and Erik Kundiman (Linux specialist).

The current team size means that we must scale our support activities accordingly. First line support is user-to-user through the inworld Second Life Group. All other support (other than code submissions) should go by an issue ticket. Code submissions can either be submitted by fork/pull request or via issue ticket for small changes.