Downloads

Our primary download location is SourceForge. We also provide a secondary download location on BitBucket. The table below links to the current versions. Older versions are available from both locations however support is only available on the current version. Generally, we recommend always running the latest version.

These are the only two authorised and authentic download locations. Do not download from anywhere else unless the guidance on this page has been updated

Check out the https://kokua.atlassian.net/wiki/spaces/KKA/pages/15237140/Release+Notes page to see what’s new in each version.

Kokua is a Third Party Viewer for Second Life. It is neither provided nor supported by Linden Lab

We provide three versions with increasing levels of RLV support

  • NORLV has no RLV code at all

  • RLV has switchable RLV support based on Marine Kelley’s implementation

  • FTRLV (Full-time RLV) has it permanently enabled (as is the case with Marine’s versions from 2.9.23.2 onwards)

Variant

Platform

MD5

Sourceforge

Bitbucket

Variant

Platform

MD5

Sourceforge

Bitbucket

NORLV

Linux

a485a32c71d3d911e6e500653edca4cc

NORLV / Linux / Sourceforge

NORLV / Linux / Bitbucket

Mac

fd2f72692680a62592b809d224237100

NORLV / Mac / Sourceforge

NORLV / Mac / Bitbucket

Windows

c7d47c6a64dbe916184f228be1ab2214

NORLV / Windows / Sourceforge

NORLV / Windows / Bitbucket

RLV

 

Linux

da3288e229c2204de26af3a5d390510d

RLV / Linux / Sourceforge

RLV / Linux / Bitbucket

Mac

bf2cc5d92e7a4f9c02524155ccba9baa

RLV / Mac / Sourceforge

RLV / Mac /Bitbucket

Windows

e7eda06bba0a9b683f2a61b99ae320bf

RLV / Windows / Sourceforge

RLV / Windows / Bitbucket

FTRLV (Full-time RLV)

Linux

b6a92373ec3824518170e7802a2a8018

FTRLV / Linux / Sourceforge

FTRLV / Linux / Bitbucket

Mac

a4741ecc9dd2fabde5b736571d1a1bba

FTRLV / Mac / Sourceforge

FTRLV / Mac / Bitbucket

Windows

3fcd46e87144f851365248da9a7467aa

FTRLV / Windows / Sourceforge

FTRLV / Windows / Bitbucket

Although we kept Opensim and 32 bit downloads available for a while after the Kokua project migrated to 64-bit and SL-only the march of progress has meant that neither are now relevant. As a small team we would welcome someone with an Opensim focus or Linux focus to join the team. Contact Chorazin Allen if that’s you!