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The current version of Kokua is 6.6.16 Kokua 6.6.16 Release Notes

Our primary download location is SourceForge. We also provide a secondary download location on BitBucket. The table below links to the current versions. Older versions are available from both locations however support is only available on the current version. Generally, we recommend always running the latest version.

These are the only two authorised and authentic download locations. Do not download from anywhere else unless the guidance on this page has been updated

Check out the Release Notes page to see what’s new in each version.

Kokua is a Third Party Viewer for Second Life. It is neither provided nor supported by Linden Lab

We provide three versions with increasing levels of RLV support

  • NORLV has no RLV code at all

  • RLV has switchable RLV support based on Marine Kelley’s implementation

  • FTRLV (Full-time RLV) has it permanently enabled (as is the case with Marine’s versions from 2.9.23.2 onwards)

Variant / Platform

Linux

Mac

Windows

NORLV

192c883cbb1a0a85cdb7bedd58bf6ad2
f7ff7581aa1e0595f26be4d3286f969e
5e5f1f72896755950dfcffeb0e3bd79a

NORLV / Linux / Sourceforge

NORLV / Mac / Sourceforge

NORLV / Windows / Sourceforge

NORLV / Linux / Bitbucket

NORLV / Mac / Bitbucket

NORLV / Windows / Bitbucket

RLV

a90fb07257bee121d671a02d56c5fef3
4b531c5a6fa713166e770ef781d6ba1f
453e2002f520423c7026f3f0e45c803c

RLV / Linux / Sourceforge

RLV / Mac / Sourceforge

RLV / Windows / Sourceforge

RLV / Linux / Bitbucket

RLV / Mac /Bitbucket

RLV / Windows / Bitbucket

FTRLV (Full-time RLV)

2ad8c610b9b13b3a310706c172d292c6
b6b8a09f307796bfa44d87cab1bab2c4
91cb51c173dca9ed8c6fc7a04f696ece

FTRLV / Linux / Sourceforge

FTRLV / Mac / Sourceforge

FTRLV / Windows / Sourceforge

FTRLV / Linux / Bitbucket

FTRLV / Mac / Bitbucket

FTRLV / Windows / Bitbucket

Although we kept Opensim and 32 bit downloads available for a while after the Kokua project migrated to 64-bit and SL-only the march of progress has meant that neither are now relevant. As a small team we would welcome someone with an Opensim focus. Contact Chorazin Allen if that’s you!

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