Kokua 6.3.0 Release Notes

The primary driver behind this release is LL’s 6.3.0 release which introduces Bakes On Mesh.

Put simply Bakes On Mesh allows a mesh surface to hold one of the standard avatar server-baked clothing layers, which have been extended for this feature. The idea is instead of needing to use a mesh body with several overlapping layers where the viewer needs to figure out exactly what you see of each layer it can all be pre-computed in advance server-side with just one texture being fetched and used by viewer that has already resolved all the layer stacking aspects.

That’s a highly simplified explanation - see the Viewer Release Notes at https://releasenotes.secondlife.com/viewer/ and additional resources linked from there for more information.

Note that we haven’t tested this extensively and being a new feature there will be bugs that LL need to address. If you see any strange behaviour please check it with the standard LL viewer and use that to decide whether it’s something LL or ourselves need to look into.

This release also integrates RLV (see http://realrestraint.blogspot.com/2019/08/rlv-29263.html ) however the only actual delta compared to previous Kokua versions is the 2m vision fix referred to in Marine’s release notes.

Finally, we have added a new performance floater on Shift-Ctrl-8 which is in the style of those accessible by Shift-Ctrl-1 or 2 with a selection of statistics of most interest to those who monitor script performance.

We have also changed the labelling of the Backup/Restore buttons to make it more clear that these are the buttons to click when ready to Backup (always all) or Restore (selectively depending on options chosen).

New Feature

  • [KKA-587] - Add a statistics floater focusing on agents/objects/scripts


  • [KKA-589] - Preferences Backup Labels Need work


  • [KKA-588] - Perform RLV integration

  • [KKA-592] - Perform merge from LL Viewer 6.3.0